Monday 10 October 2011

Paragraph on Research Assignment

The tutorial subject that occupies the intersection between your work in EXP1 or EXP2 and one of the gaps in the body of knowledge.

Throughout both EXP1 & EXP2 I have come across and have done a number of "changing material parameter" tutorials. It seems to be fairly straight forward to change materials on your own objects/ entities and on newly imported crysis objects/ entities.
What I have foud difficult is changing the material parameters on the objects that are already set in the crysis environment. For example, the video in the Wk1 tut for EXP2 shows the materials changing on a building already set within the crysis environment.
Jules spent a bit of time with me to help me figure out how to do this. By duplicating a crysis material and editing the material in its text document, you can change a crysis object material to your own.
We found that the material param change worked when using a "to" or "from" node but it didn't work with an "in range" node. 
Something I need to look into.

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